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Monthly Archives: July 2014

Hunting a Better Game — Pixel Hunter

  A tl;dr Haiku Gun safety advice: In the event of gun theft, Shoot some animals.   Don’t you just hate it when a pack of giant, pixel mountain goats steals your dynamite? It’s one of my Top Ten pet peeves, easy. Add to that other random animals stealing all my guns, and it just makes for a really stressful morning. Luckily, there is a game out there which empathizes with such plights: Pixel Hunter, an indie action adventure game developed by Lemondo Entertainment for PC (and iPhone, evidently? What is this a mobile game review series? Bigger stuff is coming soon, I promise.)   Gameplay 7.5 / 10 Pixel Hunter runs with a basic control scheme. Directional arrows for movement, a button to shoot, a button to jump. Player health operates on a ‘three strikes, you’re out’ system, only instead of strikes, the player loses their hat, hair, and ...

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A Sick Game — Plague Inc.: Evolved

A tl;dr Haiku Wipe out all humans. With zombies and mind control. Race against the cure.   Ever wanted to become a semi-sentient, always evolving super virus bent on utterly wiping out humanity, with no desire beyond plunging the world into a chaotic storm of death and despair? No? Just me? Well, there’s a slight chance that Plague Inc.: Evolved, an early-access indie strategy game by Ndemic Creations, could change your mind. Gameplay 8.5 / 10 Plague Inc. is based around growing and fostering a disease with the ultimate aim of wiping out every human on earth. How the player goes about this depends on a number of things, the most immediately evident being the type of disease being used. The games starts off providing access to only bacteria-based plagues. Once humanity is wiped out with one type of plague, another becomes available. The types of plague have a good ...

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